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Goal icon
GOAL

Template:! Bring Zombrex to Jared Template:!}

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Chemical Dependency is a mission in Dead Rising 2 and Off the Record. It takes place in the Safe House in the early morning of the third day. Bring Zombrex to a bitten survivor, Jared Davis, after he is rescued in the mission Once Bitten.

Since Jared was bitten before being saved, he requires Zombrex. He will be in the lounge, isolated from the other survivors, guarded by Sullivan and waiting for the medicine. When Chuck gives him the Zombrex, he will thank him for saving his life again.

If Jared does not get the Zombrex in time, he will be shot and killed by Raymond Sullivan to prevent him from turning into a zombie and infecting other survivors.

Mission DialogueEdit

Dialogue of the mission in the Off the Record game files. All text may not be actually used in the final game.



TriviaEdit

The message screen for this mission states:

GOAL: Get Zombrex
DESTINATION: Safe House Lounge
Jared's Zombrex dose is wearing off. I better get him some more before Sullivan takes care of the problem.
  • Chemical Dependency has one long call, which features Stacey, Sullivan, and Jared expressing their concern on Jared's health:
  • "Chuck, I've got some bad new... Hey!...what are you do..." by Stacey Forsythe
  • "Chuck, this is Sullivan. This Jared guy in room 2, says he needs some Zombrex. Pronto. You better do something about this, or I'm afraid I'll have to..." by Raymond Sullivan
  • "Bro, I don't feel so good. I came to party, not to freakin' eat the party, man. I need some Zombrex, dude. Bad." by Jared Davis [1]
  • If Chuck stands behind Jared in the cafeteria so he can see the hallway outside, particularly the spot where Sullivan stands at (the stairway leading to the vent), once Chuck gives Jared the Zombrex, completing the mission, Sullivan will teleport to his usual spot.
  • There is unused text in the game text file, immediately after the Chemical Dependency used mission text, which appears to show that at one point Jared became a zombie and infected everyone in the safe house. Resulting in Sullivan having to put all the saved safe house survivors down.

VideoEdit

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GalleryEdit

ReferencesEdit

  1. This text is not in the final version of the game, it can only be found in the game text files.

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